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| 1 | +// Copyright (c) Microsoft Corporation. |
| 2 | +// Licensed under the MIT license. |
| 3 | + |
| 4 | +#include "pch.h" |
| 5 | +#include "TabReorderAnimator.h" |
| 6 | + |
| 7 | +using namespace winrt::Windows::Foundation; |
| 8 | +using namespace winrt::Windows::UI::Xaml; |
| 9 | +using namespace winrt::Windows::UI::Xaml::Media; |
| 10 | +using namespace winrt::Windows::UI::Xaml::Media::Animation; |
| 11 | + |
| 12 | +namespace MUX = winrt::Microsoft::UI::Xaml::Controls; |
| 13 | + |
| 14 | +static constexpr int AnimationDurationMs = 200; |
| 15 | +static constexpr double DefaultTabWidthFallback = 200.0; |
| 16 | + |
| 17 | +namespace winrt::TerminalApp::implementation |
| 18 | +{ |
| 19 | + TabReorderAnimator::TabReorderAnimator(const MUX::TabView& tabView, bool animationsEnabled) : |
| 20 | + _tabView{ tabView }, |
| 21 | + _animationsEnabled{ animationsEnabled } |
| 22 | + { |
| 23 | + } |
| 24 | + |
| 25 | + void TabReorderAnimator::SetAnimationsEnabled(bool enabled) |
| 26 | + { |
| 27 | + _animationsEnabled = enabled; |
| 28 | + } |
| 29 | + |
| 30 | + void TabReorderAnimator::OnDragStarting(uint32_t draggedTabIndex) |
| 31 | + { |
| 32 | + _isDragging = true; |
| 33 | + _draggedTabIndex = static_cast<int>(draggedTabIndex); |
| 34 | + _currentGapIndex = _draggedTabIndex; |
| 35 | + |
| 36 | + _EnsureTransformsSetup(); |
| 37 | + _DisableBuiltInTransitions(); |
| 38 | + } |
| 39 | + |
| 40 | + void TabReorderAnimator::OnDragOver(const DragEventArgs& e) |
| 41 | + { |
| 42 | + if (!_isDragging && _draggedTabIndex < 0) |
| 43 | + { |
| 44 | + // Cross-window drag initialization |
| 45 | + _isDragging = true; |
| 46 | + _draggedTabIndex = -1; |
| 47 | + _currentGapIndex = -1; |
| 48 | + _EnsureTransformsSetup(); |
| 49 | + _DisableBuiltInTransitions(); |
| 50 | + } |
| 51 | + |
| 52 | + const auto pos = e.GetPosition(_tabView); |
| 53 | + const auto newGapIndex = _CalculateGapIndex(pos.X); |
| 54 | + |
| 55 | + if (newGapIndex != _currentGapIndex) |
| 56 | + { |
| 57 | + _AnimateTabsToMakeGap(newGapIndex); |
| 58 | + } |
| 59 | + } |
| 60 | + |
| 61 | + void TabReorderAnimator::OnDragCompleted() |
| 62 | + { |
| 63 | + // Snap transforms back immediately (no animation) so we don't conflict |
| 64 | + // with TabView's built-in reorder animation |
| 65 | + _ResetAllTransforms(false); |
| 66 | + _RestoreBuiltInTransitions(); |
| 67 | + |
| 68 | + _isDragging = false; |
| 69 | + _draggedTabIndex = -1; |
| 70 | + _currentGapIndex = -1; |
| 71 | + _transforms.clear(); |
| 72 | + } |
| 73 | + |
| 74 | + void TabReorderAnimator::OnDragLeave() |
| 75 | + { |
| 76 | + _ResetAllTransforms(true); |
| 77 | + _RestoreBuiltInTransitions(); |
| 78 | + |
| 79 | + _isDragging = false; |
| 80 | + _draggedTabIndex = -1; |
| 81 | + _currentGapIndex = -1; |
| 82 | + _transforms.clear(); |
| 83 | + } |
| 84 | + |
| 85 | + void TabReorderAnimator::_EnsureTransformsSetup() |
| 86 | + { |
| 87 | + _StopAllAnimations(); |
| 88 | + _transforms.clear(); |
| 89 | + |
| 90 | + const auto tabCount = _tabView.TabItems().Size(); |
| 91 | + |
| 92 | + for (uint32_t i = 0; i < tabCount; i++) |
| 93 | + { |
| 94 | + if (const auto item = _tabView.ContainerFromIndex(i).try_as<MUX::TabViewItem>()) |
| 95 | + { |
| 96 | + auto transform = item.RenderTransform().try_as<TranslateTransform>(); |
| 97 | + if (!transform) |
| 98 | + { |
| 99 | + transform = TranslateTransform{}; |
| 100 | + item.RenderTransform(transform); |
| 101 | + } |
| 102 | + transform.X(0.0); |
| 103 | + _transforms.push_back(transform); |
| 104 | + } |
| 105 | + else |
| 106 | + { |
| 107 | + _transforms.push_back(nullptr); |
| 108 | + } |
| 109 | + } |
| 110 | + } |
| 111 | + |
| 112 | + int TabReorderAnimator::_CalculateGapIndex(double pointerX) const |
| 113 | + { |
| 114 | + const auto tabCount = static_cast<int>(_tabView.TabItems().Size()); |
| 115 | + |
| 116 | + for (int i = 0; i < tabCount; i++) |
| 117 | + { |
| 118 | + if (i == _draggedTabIndex) |
| 119 | + { |
| 120 | + continue; |
| 121 | + } |
| 122 | + |
| 123 | + if (const auto item = _tabView.ContainerFromIndex(i).try_as<MUX::TabViewItem>()) |
| 124 | + { |
| 125 | + const auto itemTransform = item.TransformToVisual(_tabView); |
| 126 | + const auto itemPos = itemTransform.TransformPoint({ 0, 0 }); |
| 127 | + const auto tabMidpoint = itemPos.X + (item.ActualWidth() / 2); |
| 128 | + |
| 129 | + if (pointerX < tabMidpoint) |
| 130 | + { |
| 131 | + return i; |
| 132 | + } |
| 133 | + } |
| 134 | + } |
| 135 | + |
| 136 | + return tabCount; |
| 137 | + } |
| 138 | + |
| 139 | + double TabReorderAnimator::_GetTabWidth() const |
| 140 | + { |
| 141 | + const auto tabCount = _tabView.TabItems().Size(); |
| 142 | + |
| 143 | + for (uint32_t i = 0; i < tabCount; i++) |
| 144 | + { |
| 145 | + if (static_cast<int>(i) != _draggedTabIndex) |
| 146 | + { |
| 147 | + if (const auto item = _tabView.ContainerFromIndex(i).try_as<MUX::TabViewItem>()) |
| 148 | + { |
| 149 | + return item.ActualWidth(); |
| 150 | + } |
| 151 | + } |
| 152 | + } |
| 153 | + |
| 154 | + if (_draggedTabIndex >= 0 && _draggedTabIndex < static_cast<int>(tabCount)) |
| 155 | + { |
| 156 | + if (const auto item = _tabView.ContainerFromIndex(_draggedTabIndex).try_as<MUX::TabViewItem>()) |
| 157 | + { |
| 158 | + return item.ActualWidth(); |
| 159 | + } |
| 160 | + } |
| 161 | + |
| 162 | + return DefaultTabWidthFallback; |
| 163 | + } |
| 164 | + |
| 165 | + void TabReorderAnimator::_AnimateTabsToMakeGap(int gapIndex) |
| 166 | + { |
| 167 | + _currentGapIndex = gapIndex; |
| 168 | + const auto tabWidth = _GetTabWidth(); |
| 169 | + const auto tabCount = static_cast<int>(_transforms.size()); |
| 170 | + |
| 171 | + _StopAllAnimations(); |
| 172 | + |
| 173 | + for (int i = 0; i < tabCount; i++) |
| 174 | + { |
| 175 | + if (i == _draggedTabIndex) |
| 176 | + { |
| 177 | + continue; |
| 178 | + } |
| 179 | + |
| 180 | + auto& transform = _transforms[i]; |
| 181 | + if (!transform) |
| 182 | + { |
| 183 | + continue; |
| 184 | + } |
| 185 | + |
| 186 | + double targetOffset = 0.0; |
| 187 | + |
| 188 | + // Only animate for same-window drags. Cross-window drags don't shift tabs |
| 189 | + // because there's no source gap to fill, and shifting right would push |
| 190 | + // tabs off-screen. |
| 191 | + if (_draggedTabIndex >= 0) |
| 192 | + { |
| 193 | + if (_draggedTabIndex < gapIndex) |
| 194 | + { |
| 195 | + if (i > _draggedTabIndex && i < gapIndex) |
| 196 | + { |
| 197 | + targetOffset = -tabWidth; |
| 198 | + } |
| 199 | + } |
| 200 | + else if (_draggedTabIndex > gapIndex) |
| 201 | + { |
| 202 | + if (i >= gapIndex && i < _draggedTabIndex) |
| 203 | + { |
| 204 | + targetOffset = tabWidth; |
| 205 | + } |
| 206 | + } |
| 207 | + } |
| 208 | + |
| 209 | + _AnimateTransformTo(transform, targetOffset); |
| 210 | + } |
| 211 | + } |
| 212 | + |
| 213 | + void TabReorderAnimator::_AnimateTransformTo(const TranslateTransform& transform, double targetX) |
| 214 | + { |
| 215 | + if (!transform) |
| 216 | + { |
| 217 | + return; |
| 218 | + } |
| 219 | + |
| 220 | + if (!_animationsEnabled) |
| 221 | + { |
| 222 | + transform.X(targetX); |
| 223 | + return; |
| 224 | + } |
| 225 | + |
| 226 | + if (std::abs(transform.X() - targetX) < 0.5) |
| 227 | + { |
| 228 | + transform.X(targetX); |
| 229 | + return; |
| 230 | + } |
| 231 | + |
| 232 | + const auto duration = DurationHelper::FromTimeSpan( |
| 233 | + TimeSpan{ std::chrono::milliseconds(AnimationDurationMs) }); |
| 234 | + |
| 235 | + DoubleAnimation animation; |
| 236 | + animation.Duration(duration); |
| 237 | + animation.To(targetX); |
| 238 | + animation.EasingFunction(QuadraticEase{}); |
| 239 | + animation.EnableDependentAnimation(true); |
| 240 | + |
| 241 | + Storyboard storyboard; |
| 242 | + storyboard.Duration(duration); |
| 243 | + storyboard.Children().Append(animation); |
| 244 | + storyboard.SetTarget(animation, transform); |
| 245 | + storyboard.SetTargetProperty(animation, L"X"); |
| 246 | + |
| 247 | + _runningStoryboards.push_back(storyboard); |
| 248 | + storyboard.Begin(); |
| 249 | + } |
| 250 | + |
| 251 | + void TabReorderAnimator::_StopAllAnimations() |
| 252 | + { |
| 253 | + for (auto& storyboard : _runningStoryboards) |
| 254 | + { |
| 255 | + if (storyboard) |
| 256 | + { |
| 257 | + storyboard.Stop(); |
| 258 | + } |
| 259 | + } |
| 260 | + _runningStoryboards.clear(); |
| 261 | + } |
| 262 | + |
| 263 | + void TabReorderAnimator::_ResetAllTransforms(bool animated) |
| 264 | + { |
| 265 | + _StopAllAnimations(); |
| 266 | + |
| 267 | + for (auto& transform : _transforms) |
| 268 | + { |
| 269 | + if (transform) |
| 270 | + { |
| 271 | + if (animated && _animationsEnabled) |
| 272 | + { |
| 273 | + _AnimateTransformTo(transform, 0.0); |
| 274 | + } |
| 275 | + else |
| 276 | + { |
| 277 | + transform.X(0.0); |
| 278 | + } |
| 279 | + } |
| 280 | + } |
| 281 | + } |
| 282 | + |
| 283 | + void TabReorderAnimator::_DisableBuiltInTransitions() |
| 284 | + { |
| 285 | + try |
| 286 | + { |
| 287 | + const auto childCount = VisualTreeHelper::GetChildrenCount(_tabView); |
| 288 | + for (int32_t i = 0; i < childCount; i++) |
| 289 | + { |
| 290 | + if (const auto listView = VisualTreeHelper::GetChild(_tabView, i).try_as<Controls::ListView>()) |
| 291 | + { |
| 292 | + if (!_transitionsSaved) |
| 293 | + { |
| 294 | + _savedTransitions = listView.ItemContainerTransitions(); |
| 295 | + _transitionsSaved = true; |
| 296 | + } |
| 297 | + listView.ItemContainerTransitions(nullptr); |
| 298 | + break; |
| 299 | + } |
| 300 | + } |
| 301 | + } |
| 302 | + catch (...) |
| 303 | + { |
| 304 | + // Do nothing on failure - visual tree structure may vary |
| 305 | + } |
| 306 | + } |
| 307 | + |
| 308 | + void TabReorderAnimator::_RestoreBuiltInTransitions() |
| 309 | + { |
| 310 | + if (!_transitionsSaved) |
| 311 | + { |
| 312 | + return; |
| 313 | + } |
| 314 | + |
| 315 | + try |
| 316 | + { |
| 317 | + const auto childCount = VisualTreeHelper::GetChildrenCount(_tabView); |
| 318 | + for (int32_t i = 0; i < childCount; i++) |
| 319 | + { |
| 320 | + if (const auto listView = VisualTreeHelper::GetChild(_tabView, i).try_as<Controls::ListView>()) |
| 321 | + { |
| 322 | + listView.ItemContainerTransitions(_savedTransitions); |
| 323 | + break; |
| 324 | + } |
| 325 | + } |
| 326 | + } |
| 327 | + catch (...) |
| 328 | + { |
| 329 | + // Do nothing on failure - visual tree structure may vary |
| 330 | + } |
| 331 | + |
| 332 | + _savedTransitions = nullptr; |
| 333 | + _transitionsSaved = false; |
| 334 | + } |
| 335 | +} |
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