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@beefy24 beefy24 commented Nov 19, 2025

This fix prevents weapons from reentering the Reload() state and blocking the animation when the reload key is being pressed after the reload sequence has already finished.

This fix prevents weapons from reentering the Reload() state and blocking the animation when the reload key is still being pressed after the reload sequence has already finished.
@beefy24 beefy24 changed the title Add clip check to reload condition Add a clip check before Reload() Nov 21, 2025
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